哪位英语好的帮我翻译一下啊?
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发布时间:2022-04-26 07:49
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热心网友
时间:2022-06-25 11:57
1.Play Games
In the course of the game, every student can participate in games and sometimes not , one or more students often have indifferent to the game, and this is the game spectator. For example, teachers teaching the class colors, in order to help students remember the design of a "What's missing" game, the students are very interested in this, the whole classroom atmosphere suddenly become active again, but in the corner of a little boy did not participate in the game, the joy of other students when the "red", "blue", "yellow" that never stopped, he is silent, teachers do not understand why so many students are happy to play game, and he was free in its outside, so that he can not be proper language training, the course of the game experience. The study found that students outside the game drifted away from the classroom for several reasons that this was e to students not interested in the game, that game is relatively simple, did not play. On the other hand, because of their shy students psychological, they are afraid to make mistakes in public.
2. Trouble game
Many teachers will have the experience, the course of the game, when the number of students on the podium when the game, as long as the above situation appears a little small, the following will be laughter, teachers can not stop this situation, a direct result of the The result is above the game the students know what to do, they do not know if the game went on, even if they do then the game, it will also greatly reced the effectiveness of the game, From then on, they will have a fear of the game, no longer afraid to participate in for fear of being a joke. Laughter of the following reasons is that the booing from the existence of the game, these students often do not participate in games, so little below or above to see students "performance", as long as the above situation appears a little, they danced happily.往深处think that these students choose not to participate in the following game, "Spurs pick" because of their lack self-confidence is that they are afraid to participate in games, afraid to let others laugh at the mistake. So they choose to look at other people would rather stay in the following error is not the game.
3. Game desertion
In the course of the game, students can enjoy the release of their own to show the true self. However, the classroom teacher as the organizer of the game, we must pay attention to each student response. Primary and secondary school students active and lively nature, almost anything can become their toys, many teachers often seem to obscure what the students will become a toy, for example, rubber cartoon classmates, colorful pencils and so on. The most common situation is that in the course of the game, some students ring the game and they are playing with some gadgets in the following, totally ignoring the game drifted away from the game, the reason is two-fold, from the teachers point of view, the design of the game is unreasonable, do not attract students, a direct result of low participation in the game; from the students point of view, too many gadgets the table is the crux of the issue, then teachers should remind students to organize a clean desktop.
4. Game sequels
After the end of the game is still the question of sequelae of a game. Sequelae of the so-called game is referring to the game after the end of primary school students are still in the mood of the excited state of the game, but not reassuring to learn the following. Although teachers have repeatedly stressed that the end game, but they still *, teachers spend a lot of time to maintain discipline, and this will definitely will affect the progress of teaching. This situation led to two reasons: First of all, the game is used in the teaching aids. Teachers in general will be in the game at the end of these teaching aids to the students as the spoils of war that it is rewarding to students, it ignores the most important point, students were awarded prizes after the teacher's too excited, while at the same time attention can not be focus, so teachers can take the spirit of rewarding way to replace the material reward, material reward, if we must, then a specific time should be scheled after school rather than the end game; followed by the irrational arrangements game. A successful example is a teacher teaching the design of the verb phrase, a "listen and act" of the game to enable students to perform, "jump high" "sit quietly" "run fast" "dance beautifully" and other phrases, they play happy is the best possible teachers to "sit quietly" on the last show, and said: "This is our last action performed, and the students will do a good job in it?" "Yes!" So the teacher said: " Sit quietly ", the whole class to sit quietly on the seat. Teachers can start teaching the following program areas.
热心网友
时间:2022-06-25 11:58
哪个帅哥有空翻这么多 绝对闲的蛋疼。。。。。
热心网友
时间:2022-06-25 11:58
1. the game looks on in game's process, sometimes is not each schoolmates may participate in the game, frequently some or several schoolmates is indifferent to the game, this will be the game observer. For example has the teacher to teach color this class hour, to help the student to remember, has designed one “What's missing” the game, the students are interested very much regarding this, the entire classroom atmosphere enlivens immediately, but has a young boy in the corner not to participate in the game, when other schoolmates the delight “red”, “blue”, “yellow” said does not stop, he is only silences, the teacher is not clear, why that many students do play happy game, but he actually drifts away in its beside, like this causes him to be unable to be under the proper speech training, the experience game's process. The research discovered that causes the student to drift away beside the classroom game's reason to have several, on the one hand is because the student is not interested to the game, thought that the game is quite simple, disdains to play. On the other hand is because of elementary student's shy psychology, they are afraid in the public occasions make a mistake.
2. the game will creat a disturbance many teachers to have such experience, in game's process, when some schoolmates will carry in the platform will play, so long as above has the little small condition, below will yacket, the teacher will be unable to stop this kind of situation, will cause directly the result will be above participates in game's schoolmate feeling helpless, they did not know that will be this then plays, even if they will then play, that game's potency greatly will also sell at a discount, from now, they will have the dread to the game, will not dare to participation again, for fear that is laughed by others. Below yackets the reason is because has game creating a disturbance, these schoolmates often do not participate in the game, makes the petty action in below, or has a liking for the surface schoolmate “performance”, so long as above has a points small condition, they on happy dancing with joy. Thought toward the deep place that these schoolmates do not participate in the game choosing under “find fault”, the reason is also to oneself self-confident insufficiently, they do not dare to participate in the game, feared lets others ridicule wrongly. Therefore they choose rather stay under looked that others make a mistake do not participate in the game.
3. the game is absent-minded in game's process, the students may heartily release itself, really unfolds. But, the teacher takes the classroom game's organizer, must note each schoolmate's response. Elementary student natural disposition lively active, any thing may become their toy nearly, will look like often many commonplace things in the teacher actually to become schoolmate's toy, for example schoolmate's cartoon rubber, colorful pencil and so on. The most common situation is in game's process, some students in carry on the game, but they actually manipulate some small gadget under, does not pay attention to the game completely, drifts away beside the game, the reason has two aspects, looked from teacher's angle, game's design is unreasonable, does not attract the student, causes game's percentage participating to be low directly; Looked from student's angle, on the table small gadget are excessively many are the question key, by now the teacher should remind schoolmate to reorganize cleanly the tabletop.
4. game sequela after the game ended also had a game sequela the question. The so-called game sequela, is refers to after the game ended elementary students' mood was also in game's emotional state, but could not feel at ease carries on the following study. Although teacher already repeatedly stressed the game to end, but they still chirp grasp, teacher wants to spend the massive time maintain discipline, this will affect surely the teaching progress. Causes this kind of situation the reason to have two: First is the teaching aid which in the game uses. Generally the teacher can when the game ended, apportioned the student these teaching aids as the spoils of war, thought that this was to student's reward, neglected a most main spot exactly, after the student has obtained teacher's prize, has been extremely excited, but simultaneously the attention could not concentrate, therefore the teacher might adopt the spiritual reward substitution material reward the means that if wanted certainly the material reward, then the concrete time should arrange after the class, but was not the game ends; Next is unreasonable which the game arranges. A successful example was a teacher when taught verb cluster has designed one “listen and act” the game, let the student perform, “jump high” “sit quietly” “run fast” “dance beautifully” and so on phrases, they played the happiness, most ingenious was the teacher places “sit quietly” the last performance, and said: “this was the last movement which we performed, schoolmates will complete?”“meeting!”Therefore teacher said: “Sit quietly”, all personnel schoolmate on peaceful sitting on seat. The teacher then might start the following plan of instruction.
怎么样,可以吧
参考资料:http://fanyi.cn.yahoo.com/translate_txt
热心网友
时间:2022-06-25 11:59
我守在电话旁睡着了
现在是凌晨2点
我独自等待着
告诉我,
你在哪里?
我发现便条上记着别人的名字
你向我飞吻但是以前的感觉不复存在
因为我能感觉到你已经离开
我不能永远保持缄默
当你试图压抑着感情保持冷漠
你可以把事情藏匿在背后
但是不要把我当成傻瓜!
你可以告诉我这里没有别人(但是我感觉到了!)
你可以告诉我你是自己回的家(但是我看见了!)
你可以看着我的眼睛然后伪装一切
但是我知道,我知道
你的爱只是一个谎言!
什么也没有只有谎言!
你看上去如此天真无邪
但你说话时的声音却出卖了你的罪行
Yeah.你知道我是什么意思(知道我所指)
这是种什么感觉当你亲吻我.当你知道我是信任你的
当他#你的时候你有没有想想我?
你还能更贱些麽?
所以不要尝试说你很抱歉
也不要设法挽救
不要浪费你的唇舌
因为这已经太迟了,太迟了!
你可以告诉我这里没有别人(但是我感觉到了!)
你可以告诉我你是自己回的家(但是我看见了!)
你可以看着我的眼睛然后伪装一切
但是我知道,我知道
你的爱只是一个谎言!
你什么也没有只有谎言!
你可以告诉我这里没有别人(但是我感觉到了!)
你可以告诉我你是自己回的家(但是我看见了!)
你可以看着我的眼睛然后伪装一切
但是我知道,我知道
你的爱只是一个谎言!
我知道,你什么也没有只有谎言!
你什么也没有只有谎言!
你的爱只是一个谎言!
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